#pragma once
#define ROW 3
#define COL 3

#include<stdio.h>
#include<stdlib.h>
#include<time.h>

//函数声明
void InitBoard(char board[ROW][COL],int row,int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL],int row,int col);

//告诉四种状态
//玩家赢  返回*
//电脑赢    返回#
//平局    返回Q
//继续   返回C
char IsWin(char board[ROW][COL],int row,int col);

